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Sliding and Bulging Effects Using Soft Mods in Maya
Posted on November 28, 2016 - category: character-rigging
In this Maya rigging tutorial, you will learn how to animate the falloff center of a Soft Mod. This lets you animate a bulge moving along an object.
I worked as the character rigger on a fantastic short film called “Majora’s Mask - Terrible Fate” by Ember Lab. I used Soft Mods in Maya to create a bulging effect in the Mask Salesman’s backpack. This makes it look like objects are bouncing around inside the fabric. By connecting it …
Continue readingManually Create a Single Maya Follicle in Python
Posted on February 22, 2013 - category: character-rigging
Do you use Maya follicles to pin objects to your geometry? Are you still doing it the old way, by creating a Hair System and then deleting all the parts you don’t need? Below I’ll share my simple Maya Python script that creates and pins a single follicle onto a nurbs surface. (Jump straight to the script.)
I love using follicles. They adhere to a nurbs or poly surface and they maintain a good, predictable orientation in normal …
Continue readingPython: String Formatting and Enumerate
Posted on February 21, 2012 - category: python
As a mostly self-taught Python scripter, I try to keep on top of best-practices and constantly learn, because I realize how easily bad habits can slip in. I’ve recently learned these bad habits are known as anti-patterns.
That said, I learned a couple new Python tricks this week.
1. Better String Formatting Using Format()
If you’ve used string formatting before, this is very similar, except the replacement fields are inside {} brackets, and you can use variables as keywords …
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